![]() ![]() And not to mention the inconvenience of getting the head azimuth right, because if you were buying games from different pirates, it might happen that their tape recorders were not created equal (or they messed with the head azimuth before). ![]() Or maybe having a tape with only Turbo 250 on it. That would mean rewinding the tape to the beginning of Side A, loading Turbo 250, then winding it back to the place where the game is located on tape. Now, the inconvenient thing here is that you had to load Turbo 250 every time you wanted to load a game. Those compilation tapes were all recorded using Turbo 250, a fastloader which would speed up loading from tape about 5 times. Every town had it’s software pirate, and you could get all new games on compilation tapes. In the days of the Commodore 64’s popularity in Ex-Yugoslavia, software piracy was “legal”, at least – not sanctioned.
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